The Love We Share Without Knowing
Necrophenia
Thirteen Orphans
Muse of Fire
Tender Morsels
Paul of Dune
I Remember the Future
Fools' Experiments
Ender in Exile
The January Dancer
May 01, 2006

Rainbows End

Once the Internet is everywhere, there’ll be no escape from the master hacker named Rabbit
Rainbows End
By Vernor Vinge
Tor
Hardcover, May 2006
368 pages
ISBN 0-312-85684-9
MSRP: $25.95
By Paul Di Filippo
Could a mere two decades of progress truly result in this? In the year 2025, the paltry Internet and World Wide Web we know today, accessible only through primitive interfaces, have infiltrated the physical world. "Wearable" computers with contact lens monitors allow people to see overlays of knowledge wherever they look. Glancing at a tree brings up encyclopedias' worth of information on it. But the tree need not even exhibit its real appearance to the viewer: It could look like one of Tolkien's ents—and talk! "Silent messaging" allows the user to conduct secret conversations in public. Want to experience 360 degrees of vision, or remote viewing? Just tap into the omnipresent array of cameras strewn across the civilized world. And there's so much more. Indeed, the landscape is now magically mutable.
Vinge's world is saturated with the logical extensions of current R&D.
 
But planet Earth is not yet a utopia, although the global economy is booming and a relative peace obtains between nations. Anyone having a bad hair day can take out his frustration with deadly illicit weapons. The several most powerful governments of the world maintain constant vigilance against such threats. We meet Bob Gu, one of the military men in charge of America's security, and his wife Alice, a consultant instantly trainable in any speciality thanks to JITT technology. Some of their foreign counterparts are Günberk Braun of the European Union, Keiko Mitsuri of Japan and Alfred Vaz of India. Among them, they battle terrorists daily. But there's one problem: Vaz, eager to put an end to terrorism once and for all, is conducting his own secret program to perfect an unstoppable bio-weapon to be under his sole control. He needs to deflect the attention of his peers from his schemes, and he enlists a mysterious hacker named Rabbit to help. The problem is that Rabbit is too smart to be a mere pawn.

The Gu family of San Diego are our main viewpoint characters in this great game—specifically, Robert Gu, senior, Bob's father. An elderly man in the last throes of Alzheimer's, Robert is given a second chance at life thanks to new medical technology. Rejuvenated and restored, he's sent back to school with other repurposed seniors to adapt to this brave new world. In class at Fairmont High with underachieving teenagers such as Juan Orozco—Robert's grandaughter Miri is too bright to be at Fairmont—Robert suffers indignities he finds unbefitting the man who was once America's best poet. He chafes at his new limits, greedy for achievements just out of reach.

And then he's approached virtually by someone using the handle "Mysterious Stranger." It's Rabbit in disguise, and he's about to enlist Robert in some very dangerous enterprises.

The generation gap becomes a chasm

I've frequently mentioned one of John Campbell's most pivotal insights into what SF can be and do. Campbell asked his writers to provide fiction that read like a mimetic novel of the future it was composed in. In other words, fully inhabit the mind of a citizen of 2025, then write the book naturalistically, without infodumps or sensationalistic finger-pointing. It's a challenging assignment, but it produces killer work when mastered.

Vernor Vinge does exactly that here. His novel reads like a best-seller sent back by time machine from the year 2025. There's no hand-holding, which means the reader must pay close attention. But there's no deliberate obfuscation, either. Vinge plays fair. For instance, he can justifiably explain Bob Junior's job in detail—the man controls firepower greater than a 20th-century nation's as part of Homeland Security—simply because the average person of 2025 would not necessarily be privy to Bob's secret duties. And Robert Senior being a Rip Van Winkle character allows for certain unforced briefings that the reader can share.

Vinge's world is saturated with the logical extensions of current R&D. He has thought long and hard about how pervasive and ubiquitous information technology will transform our lives. Often Vinge delights in counterintuitive revelations. For instance, it's actually better when following animated directions graphics not to pay attention to your physical surroundings, since mutable architecture frequently changes from day to day and you might go astray looking for old physical cues.

And then there's the matter of fantasy versus (or in alliance with) high tech. Ever since the publication of "True Names" in 1981, Vinge has presciently maintained that computers will paradoxically allow their users to indulge in fantasy worlds. Silicon supports magic, in other words. He elaborates gleefully on that theme here with his riff on "belief circles." If you and your pals could stroll through everyday life pretending to live in Terry Pratchett's Ankh-Morpork, why wouldn't you? Just look at phenomena like Warcraft today.

All this techno bedazzlement is not free-floating, however. There's the realpolitik angle, the MacGuffin of Vaz's schemes, to propel the plot along nicely. Vinge sounds at least as convincing in his sociopolitical economics as contemporary experts like Thomas Freidman. But greater than this is the human story. Robert Senior, genuine bastard, strides through this tale like a hopeful monster, hurting his family and others until the final moment, when danger forces him to confront himself and what he really holds dear. That's the vibrant emotional armature on which all the wonders are hung.

Vinge is 62 years old this year, but I suspect he's undergone secret rejuvenation treatments like his protagonist, since he still writes as gleefully and with-it-ly as Cory Doctorow and Charles Stross, youngsters half his age. —Paul