God of War, a third-person action game, pits the beefy antihero Kratos against his mortal enemy, Ares, in the world of ancient Greece. The god of war for which the game is named, Ares towers over of Athens like a flame-haired Godzilla. Kratos—an ex-Spartan out to rid himself of his internal demons—works his way through the battered city and many other maps around the churning Aegean Sea, fighting monsters from ancient legends on his way to face the gods.
The list of enemies Kratos fights—undead Legionnaires, sturdy Minotaurs, huge and screaming Hydras—is extensive, including every kind of mythical creature you'd expect, all splashing blood as Kratos slashes his way through the hordes. Kratos fights using two flashing blades, building up extra magic as he goes. His magic attacks include "Poseidon's Rage" (an electrical attack) and the entertaining "Medusa's Gaze," with which Kratos can temporarily turn enemies to stone in order to break them into pieces. As players progress, they're given access to new magic attacks.
The theme of ancient myth carries through to all of Kratos' skills, which can be enhanced with what he finds in often-hidden chests. These boxes offer him treats such as Gorgon eyes for additional health and phoenix feathers for more magic. Players choose which special weapons to enhance using the currency of Red Orbs, which come to Kratos from felled beasts and smaller, hidden places, such as when he smashes an urn. As he makes his way through the maps (many of which involve significant puzzles for players to solve), Kratos can swim and climb, in between bouts of melee combat.
An "M" rating that means it





