Burn:Cycle is a cinematic action-adventure game seen and played through the eyes of Cutter, a data thief who hides filched information in his head. During a heist of Softech data he accidentally downloads a virus and is knocked unconscious. The game starts after Cutter awakes, realizing he has only two hours to get the virus out of his head before he dies. Cutter embarks on an adventure that takes him through the dark streets of a city where Nigerian dollars are the preferred currency and his appropriately hip, software savvy and dangerous friends help him find the clues he needs.
In the game players solve puzzles and shoot sitting-duck Softech security agents while, as Cutter, they are plagued by nagging memories of a vicious murder he witnessed. Eventually the gamer maneuvers Cutter into the Televerse -- something like God's home computer -- where they have to reintegrate his disintegrating mind.
Burn:Cycle is clearly a well-thought-out game with a balanced mix between puzzles, video, action and plot -- no part feels forced or trite. In the short playing time -- six to seven hours or less for accomplished gamers -- much gets done and relatively little is repetitive. On the whole, Burn:Cycle succeeds wonderfully in combining three genres of computer game into one.




