Boombots, set in the year 15,000,000, does not take itself very seriously at all. Technically a 3-D fighting/action game, Boombots is as much a Claymation festival and comedy troupe showcase as it is a video game. Robot combatants such as Boomer, Chickie Boom and Hara Hara Bugbot are dullards and nincompoops all as they play out a paper-thin "save the cats of the world from the United Rat Infestation Nation" (yes, that's URIN) plot. Innumerable skits and cut scenes demonstrate the superb animation skills and crass sense of humor of the developers at the Neverhood studio (the team also responsible for Skullmonkeys), but the essence of the game suffers from much less attentiveness.
Gamers choose any one of 15 robotic warriors and play through a sequence of fights that will eventually complete the caricature story. Alternatively, the game can be played as a straightforward one-on-one fighter in both single and two-player mode. Regardless, each 'bot is a distinctive character who deals with the tasks at hand--not to mention the innate fart and butt jokes--in their own unique way.
The meager gameplay involves these goofy robots stomping around various arenas replete with interactive objects, impediments, pick-ups and power-ups, alternately clanking and clanging away in hand-to-hand combat or launching a barrage of various character-specific projectiles at their opponents.
Playful doesn't mean playable




