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Gundam 0083, Vols. 3-7

A complex plot web with one annoying fly stuck in the middle

* Gundam 0083, Vols. 3-7
* Episodes 5-13
* Bandai Entertainment
* $19.98 Dubbed (Reviewed)
* $29.98 Subtitled

Review by Tasha Robinson

After the humiliating loss of experimental Gundam Unit 2 to a renegade Zeon faction, Earth Federation Ensign Kou Uraki is seething with resentment, embarrassment, and a need to prove himself. Defying orders and common sense, he takes Gundam Unit 1 into battle with faulty data and insufficient experience, and nearly destroys it in the process.

Our Pick: A-

Afterward, as the crew of Kou's ship enjoys shore leave on Luna, Kou wanders morosely and gets himself badly beaten by thugs. He wakes up in the care of an ill-tempered, one-armed ex-Zeon pilot whose contempt and abuse somehow help him come to terms with himself. Meanwhile, Zeon Admiral Delaz, leader of the cabal that captured the other Gundam suit, displays it as evidence that the Federation is violating its treaties and plotting to keep the "spacenoid" separatists under its bootheels. The Delaz Fleet declares war, and the Federation scrambles to fortify its position with underhanded negotiations.

Kou returns to his ship, where his rather simple-minded existence is complicated by romantic tensions with Gundam technician Nina Purpleton. His commanding officer, Lt. Burning, returns to active duty despite advancing age, and leads his pilots into a critical battle, where he recovers the Zeon's plans for a cataclysmic operation codenamed "Stardust." But a devastating loss prevents the plans from reaching the Federation, and officials are left to brag pointlessly about their strength and wait for Delaz's next move.

Kou and Zeon pilot Anavel Gato clash repeatedly; the political situation on both the "earthnoid" and "spacenoid" sides heats up as alliances are forged and tested; and Delaz's fleet makes a crippling attack that leaves the Federation shaken. But it soon becomes clear that the attack was only a prelude, and Operation Stardust itself is only beginning.

Grown-up characters, grown-up themes

It's never clear throughout this series why Ensign Uraki isn't court-martialed on a daily basis, considering how often his immaturity and his reckless disregard for orders cause severe losses for the Federation. He does eventually turn out to be a crack pilot, but it's amazing that he's permitted to touch a mecha after some of his defiant/idiot mistakes. The Federation's irrational tolerance of him (more because he's the series hero than because his contributions warrant it) is one of the big flaws in this complex, ambitious story.

But Kou's peccadilloes are overshadowed by the complexity of Gundam 0083's story line and the involving details of his many companions and enemies. Lt. Burning is particularly compelling as the veteran pilot with a short temper, a driving need for perfection in his men, and a very human sentimental side. Gato's focused convictions and authentic grievances are compelling enough to cast serious doubts on the motives of anyone involved with the Federation. A variety of other small players with convincingly human motivations and intentions makes this series into a patchwork space opera of vast and impressive proportion instead of just another rookie-pilot-makes-good Star Wars pastiche.

Most impressively, 0083 addresses fanaticism, heroism and war in an unusually serious and responsible fashion. People die in large numbers in this series. There are very few evil characters, and fewer truly "good" characters. The series' deep, vivid colors, dramatic shading and smooth choreography turn the battle scenes into eye-popping spectacles, but the people behind the robot suits are so human that it's impossible to forget them, no matter how big the explosions get.

Again, this is a bridge story arc, meant to join two pre-existing Gundam plot lines, which makes it an abrupt and awkward introduction for novices. But it certainly makes me eager to see more of the series. -- Tasha



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