ANIME


 
RECENT REVIEWS
 Bubblegum Crisis: Tokyo 2040
 Gundam Wing
 AWOL: Absent Without Leave
 Gundam Movie Trilogy Box Set
 Spaced-Out Japanimation
 Vampire Hunter D
 Ehrgeiz
 Mobile Suit Gundam 0080
 Serial Experiments Lain
 Tenchi Forever


Request a review

Letters

Gallery

Back issues

Search

Feedback

Submissions

The Staff

Home



Suggestions


X

An artist's dream, a writer's nightmare

* X
* Rated R
* Script by Asami Watanabe, Nanase Ohkawa and Rintaro
* Directed by Rintaro
* Manga Entertainment
* 98 Minutes

Review by
Tasha Robinson

Kamui Shirou left Tokyo as a child in the company of his mother. He returns to the city as a tormented young adult. In spite of his horrific messianic visions, which claim his psychic powers will become crucial in an earth-shattering cosmic war, Kamui insists that his only interest is protecting his childhood friends Fuma and Kotori. Shrugging off all appeals to his better nature and his divine power, he simply repeats his broken-record mantra: he intends to protect his friends.

Our Pick: C

But when Fuma and Kotori disappear, Kamui's forced to listen at least briefly to the people who claim to be his allies. The Earth, Kamui is told, is protected by seven power shields tied to seven Tokyo buildings. The seven members of the Dragons of Heaven protect the sites, but the seven members of the Dragons of the Earth mean to destroy them. If the shields are destroyed, the Dragons of the Earth can consume the Earth and eliminate humanity. After Kamui witnesses the death of one Dragon from each side, a blind, childlike Dragon of Heaven named Hinoto tells him that she has been watching his dreams and that he is meant to replace the fallen member of their team. Kamui refuses, insisting his only interest is in finding and rescuing Fuma and Kotori.

Meanwhile, Kotori is in a deep sleep in a nebulous womb-like place, while the Dragons of the Earth approach Fuma and tell him he is Kamui's "twin star," his ideal opposite, meant to join one team of Dragons or the other to oppose whichever team Kamui joins. Hinoto's sister Kanoe shows Fuma a series of visions, explaining that the Earth is dying because of humanity's abuses and that humanity has to disappear completely before the planet can be healed. In theory, the stage is set for an apocalyptic showdown between the opposing forces, with two good friends facing each other in a battle to the death. In practice, most of the set--along with the props, the characters and half the script--is still missing.

Contradictory confrontations

X is based on a lengthy manga series by the four-woman team CLAMP, the talent behind Tokyo Babylon and Magic Knight Rayearth, among others. This curtailed adaptation reduces good guys and bad guys alike to a series of tick marks on a cosmic ledger. One by one, the Dragons on both sides dutifully step up to the plate to defend or attack the remaining shield-sites. Their battles are graphic and glorious, but also impersonal. By mid-film, it's painfully clear that the war is destined to come down to the heavily foreshadowed combat between Fuma and Kamui, although neither one seems interested in the struggle, right up until the killing starts.

Few of the Dragons evince personalities beyond the most basic hero/villain stereotypes, and in the crowd of underused but overpowered warriors, even the most distinctive personalities don't get much screen time. Kamui and Fuma in particular are like robots, marching mechanically toward an epic confrontation neither of them wants. With a more detailed plot, more involved back story or more gradual pacing, this might have been a powerful story about the rigors of inescapable duty and destiny. Instead, it's just ridiculously cluttered and self-contradictory.

X may baffle newcomers and disappoint longtime series fans, but it will still command a certain amount of fascination among animation buffs. The glossy, hyper-detailed backgrounds (art director Suichi Hirata also did background design for Ghost in the Shell) and richly symbolic dream sequences are an artist's delight. The entire film is a showcase for flashy, bold images of exquisitely complex moving surfaces--water, electricity, fire. The many dream sequences and visions only make the plot more confusing, but they also open up the path for powerhouse scenarios unlimited by any form of reality. It's a pity the script couldn't provide an anchor for the gorgeous visual flights of fancy.

Want to see how the film compares to the original manga? Check out the ongoing serialization in Animerica Extra. Also, Viz Communications is collecting the installments into graphic novels, and book six, X/1999: Duet, is due out this month. -- Tasha


Home

News of the Week | On Screen | Off the Shelf | Games | Sound Space
Anime | Site of the Week | Interview | Letters | Lab Notes


Copyright © 1998-2006, Science Fiction Weekly (TM). All rights reserved. Reproduction in any medium strictly prohibited. Maintained by scifiweekly@scifi.com.