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Frank Herbert's Dune: Part Two

Spice is the variety of life as Muad'Dib discovers his destiny amidst the sandworms

* Frank Herbert's Dune: Part Two
* Starring William Hurt, Saskia Reeves, Alec Newman, Giancarlo Giannini, Uwe Ochsenknecht and Ian McNeice
* Written for the screen and directed by John Harrison
* A New Amsterdam Entertainment Inc. production in association with Victor Television Productions Inc. and Betafilm GmbH
* Two hours
* World premiere Monday, Dec. 4, at 9 p.m. EST on SCIFI

By Paul Di Filippo

I n the aftermath of the Harkonnen takeover of Arrakis, the baron's second, stupider nephew--Rabban, brother to Feyd--is given governorship of the planet. Dr. Kynes, the planetologist and secret leader of the Fremen, is sent out helpless into the desert, where he perishes in a spice blow, depriving the Fremen of a dynamic focus. Rabban insitutes a reign of terror among his subjects, thus fulfilling the baron's secret wishes to destabilize the status quo further.

Our Pick: A

New alignments are falling painfully into place everywhere. The Princess Irulan, resentful of having been used as a pawn, confronts her father the emperor and resolves to take a stronger hand in affairs. But most importantly, Paul and his mother, their aircraft smashed in the sandstorm that allowed them to elude their pursuers, struggle on foot across the desert wastes in search of refuge.

Clad in his protective Fremen stillsuit, Paul exhibits much competence and confidence in the new environment, but still falters from time to time, such as when he loses their compass. His growing preternatural talents do not yet exclude human uncertainty. Jessica is also a mix of practicality and doubt, the latter most evident in her revelation that she is carrying a child, a female embryo who will become Paul's sister.

Eventually the exhausted refugees stumble upon a Fremen stronghold, or sietch, where they confront a dubious Stilgar, who recalls them from an earlier meeting. Paul and Jessica convince the Fremen leader to shelter them. But not all tribe members are so happy with the decision, and Paul is challenged to mortal combat by a Fremen named Jamis. Paul is forced to kill Jamis, and during the funeral ceremony he chooses his native name, Muad'Dib, after a small desert mouse he has observed. This is an inadvertent additional fulfillment of the prophecies concerning a Fremen messiah.

Paul now becomes intimately acquainted with the life of his adopted people, including their mastery of the titanic sandworms. This process includes falling in love with the young and beautiful Chani, the daughter of Dr. Kynes, a woman who has previously figured in his visions. When the tribe temporarily ends its migrations at a huge redstone city resembling Earth's Petra, Chani takes Paul to a secret underground reservoir and tells of her father's hope for a green Arrakis. Paul experiences a powerful vision that shows him spearheading a revolt.

Offworld, the Bene Gesserit and the Navigators are growing uneasy over the trouble on Arrakis. Princess Irulan tries her hand at spying, seducing Feyd Harkonnen for information. Back on Arrakis, Jessica meets with the Reverend Mother of the Fremen and agrees to take over that important post from the old and ailing woman in a ceremony involving "the water of life," a deadly poison distilled from small captive sandworms. In a mystical ceremony, Jessica assumes all the past lives of her predecessor, but also learns that she has wrongfully imposed the same burden on the daughter in her womb.

A modern masterpiece is made real

This second installment does not precisely suffer from the longueurs typical of most middle portions of any trilogy, but the pacing is decidedly different from the first half, more suited to the "uncivilized" desert ambiance and helpful in conveying a sense that Paul's education in the ways of the Fremen is not instantaneous. Still, plenty of intellectual, visceral and visual material is presented to hold the interest of the viewer, who after all is being educated in the ways of Arrakis along with Paul

The organic technology of the Fremen--including light globes that activate when shaken--and their precariously balanced existence are subtly depicted. Most importantly, the critical first worm-riding scene is brought triumphantly to life. This could have been the silliest scene in the film, destroying the suspension of disbelief, but instead works quite well, as the Fremen hurl themselves with hook-tipped rods at the express-train bulk of the summoned worm.

Both the costuming and the special effects continue to enthrall. The outfits of the Navigator representatives and various courtiers are worthy of the extravagant French cartoonist Moebius. The Japanese-influenced armor of the Harkonnen troops adds an anime touch. The Aladdin garb favored by Feyd seems suitably Middle-Eastern. Highlights of the special effects include the insectoid ornithopters, the exterior cityscapes on the Harkonnen world, and the trippy scenes of Jessica's illumination. (However, the little desert mouse served only to remind me of Ed Sullivan's favorite performer, Topo Gigio.)

Ian McNeice deserves credit for his portrayal of the effete baron, especially since for most of his performance he's delivering his lines from a potentially ridiculous elevated vantage, suspended from his obesity-alleviating antigravity harness. And surely Alec Newman's performance as Paul merits high praise. In Herbert's book, Paul was only 15 when the story began. Newman is considerably older than that, but manages to convey the proper mixture of inexperience and unnatural wisdom. His fey good looks are a cross between the 18-year-old Truman Capote and Brad Pitt. Newman handles the tough role of mortal-turning-into-messiah with aplomb. And Barbora Kodetova as Chani offers the perfect blend of shyness, toughness, idealism and utilitarianism. Her appearance seems the quintessence of what the Fremen should look like, but also points up the incongruous phenotypes of some of the background figures.

Scenes between Jessica and Chani, Paul and the Fremen, help explicate the various deeper issues and philosophies at work, and the machinations of the Bene Gesserit and Navigators come into sharper relief as well. All in all, this segment forms a crucial bridge between Part One and Part Three, a link that's also highly enjoyable on its own merits.

If you're reminded of Star Wars at any point in this miniseries, just remember that Dune reached book form in 1965, and ponder how long it took George Lucas to file off all the serial numbers. -- Paul

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Also in this issue: Frank Herbert's Dune: Part One, Frank Herbert's Dune: Part Three and Titan A.E. Special Edition DVD




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