scifi.com navigationscifi.comnewsletterdownloadsfeedbacksearchfaqbboardscifi weeklyscifi wireschedulemoviesshows
 
ALSO IN THIS ISSUE
 Celestial Debris

RECENT REVIEWS
 Eternity Row: A Stardoc Novel
 Metal of Night
 Black Projects, White Knights
 Dune: The Butlerian Jihad
 Solitaire
 Probability Space
 The Sky So Big and Black
 Infinities: The Very Best of British SF Today
 A Scattering of Jades
 Sam Boone: Front to Back


Request a review

Gallery

Back issues

Search

Feedback

Submissions

The Staff

Home



Suggestions


Star Risk, Ltd.

Marine-turned-mercenary M'chel Riss learns that there are more dangerous things than fighting wars

*Star Risk, Ltd.
*By Chris Bunch
*Roc Books
*Paperback, August 2002
*352 pages
*MSRP: 6.95
*ISBN: 0-451-45889-3

Review by Mark H. Walker

M ajor M'chel Riss is a down-on-her-luck Alliance marine. She had a great career going until her eager-handed boss tied the likelihood of her next promotion to her willingness to give her body to him. Now she's out on the star street, taking military odd jobs and fighting crime. Lucky for her, Friedrich Van Baldur is going to save her from that hard life.

Our Pick: B

Baldur is the president of an up-and-coming mercenary outfit titled Star Risk, Ltd. That's the good news. The bad news is that the company has exactly two employees—Riss and Baldur—and absolutely no money. But along comes intelligence specialist Jasmine King, a woman who may or may not be a robot, and a Wookiee-like alien named Grok, who invests his not-inconsequential life savings in the company.

Looks like they are on the road to success. All they need to do is rescue a thief who happens to be the brother of the territorial president of the Transkootenay mining company who just happens to need a band of mercenaries to not only protect their miners, but also discover who is trying to do them harm. Sounds simple, no?

That's the plot of this lightning-quick read from Chris Bunch. Miss Riss and company subsequently hire a motley lot of space jocks, buy a ton of weaponry, and fight the no-gooders head-on. It may not be new, it may not be innovative, but it sure as heck reads well, entertains and keeps the pages turning.

Read fast, think quick, have fun

Military-science-fiction veteran Chris Bunch takes us on a wild ride in this one. The action moves more quickly than the bolt from a flashing blaster and is full of minor hurdles, major surprises and no-hold-barred fighting. Make no mistake—there is no room to get bored.

Neither is there room to question the authenticity. The equipment, tactics and jargon sound real. Bunch has a great feel for things military, and a thing for the way military feels. From the wholly believable, bionically enhanced thief, to the team's tactics, Bunch makes you feel as if she has been there, done that and has the T-shirt to prove it.

What is questionable is the character's development. Miss Riss is the only one who feels three-dimensional. The others might as well have been cut out of the back of a cereal box. It's not, however, a critical flaw. The book's pacing is fast, and the emphasis is on action, not character development. Nevertheless, it would be nice to have a deeper connection with the characters.

Shallow characters aside, Star Risk, Ltd. is a fun read. The action is fast and the characters believable, if a bit two-dimensional. And hey, at least you won't have to spend eight years in the Alliance marines to find out what a mercenary's life is like.

A good, quick read. Bunch isn't Peter Hamilton or David Drake, but then who is? — Mark

Back to the top.

Also in this issue: Celestial Debris, by Lawrence Watt-Evans




Home

News of the Week | On Screen | Off the Shelf | Games | Sound Space
Anime | Site of the Week | Interview | Letters | Lab Notes


Copyright © 1998-2006, Science Fiction Weekly (TM). All rights reserved. Reproduction in any medium strictly prohibited. Maintained by scifiweekly@scifi.com.