The Spirit
The Curious Case of Benjamin Button
Bedtime Stories
The Tale of Despereaux
The Day The Earth Stood Still
Delgo
The Librarian: Curse of the Judas Chalice
My Name Is Bruce
Let the Right One In
Twilight
July 15, 1996

Ghost in the Shell

Philosophy, physiognomy and some really big fights
Ghost in the Shell
Not rated
Manga Entertainment
Dubbed $19.95/Subtitled $29.95
Contains nudity and violence
By Tasha Robinson
If science can improve significantly on the basic design of the human body, is there any advantage in being human? Does a streamlined, superpowered cyborg have any use for something as invisible and intangible as a soul?

For Motoko Kusanagi, the grimly beautiful star of the animated Japanese mini-epic Ghost in the Shell, these aren't just abstract philosophical questions. As a mechanized, super-efficient government agent with only a fistful of brain cells remaining from her original body, she's brilliant, fast and deadly. But she's haunted by the dual question of whether she's still human and whether it really matters if she is.

Her insecurities solidify into concrete relevance as she and her strike team battle a plague of increasingly mysterious internal governmental problems. From the defection of a prominent computer programmer to the plotting of a mind-wiped terrorist, each new case is another piece in an emerging pattern. The missing link between all of Kusanagi's recent troubles appears to be the top-secret "Project 2501" -- a computerized super-spy dubbed the Puppetmaster.

When the Puppetmaster's machinations produce a wholly synthetic body that nonetheless claims to have a "ghost," or soul, Kusanagi's worldview is permanently shaken. If there really is an artificial soul locked in the Puppetmaster's cybernetic shell, it may hold all the answers to Kusanagi's questions about her true nature. On the other hand, it may be a trap designed specifically with her needs in mind.
Ghost's thoughtful, adult nature has generated unprecedented attention from the mainstream press, but overall, the stunning visuals are far more interesting than the plot details. Ghost follows in the footsteps of the all-time anime classic Akira with its towering, expansive urban landscapes, evocative soundtrack, fluid sense of motion and staccato pacing. The rich colors and amazing artistic detail are spectacular, and the entire movie begs for a large-screen viewing.

By contrast, the storyline is dry and slightly choppy. The direction is excellent, combining intense action and chase sequences with languid, wordless images of Kusanagi's synthetic "birth" and her subsequent attempts to return to the artificial "womb." But the actual plot is occasionally hard to follow, and sometimes hard to believe, as Kusanagi and company stagger through seemingly unconnected battles and rushed revelations.

The anime version of Ghost does prove much easier to follow than the original 400-page graphic novel by renowned manga artist Masamune Shirow (Appleseed, Dominion). Still, the highly-abridged 82-minute video adaptation leaves a few things to be desired. The new ending in particular is abrupt enough to give viewers whiplash.

Ghost in the Shell is a must-see for anime fans, but it's also unquestionably the product of intensely dedicated marketing that overshadows the film itself. As beautiful as Ghost is, audiences may be disappointed if they get caught up too thoroughly in the hype.

Visually very impressive, but it doesn't bear up under repeated viewing as much as I'd like. The graphic novel from Dark Horse Comics actually costs more than the dubbed video version, but there's about three times as much plot to work with. -- Tasha