SCIFI.COM
NEW! FIDGIT GAME BLOGGAME CENTERBLOGSDOWNLOADSMEMBERSHIPFAQSEARCHHELPFULL EPISODESVIDEOSHOWSSCHEDULESCI FI WIRESCI FI WEEKLYDVICEMOBILESTOREFORUMS
WALL*E Soundtrack
Unreal Tournament 3 Soundtrack
Alone in the Dark Soundtrack
The Chronicles of Narnia: Prince Caspian Soundtrack
Justice League—The New Frontier
Crysis
Heroes Original Soundtrack
Fahrenheit 451
Battlestar Galactica
Jumper
April 24, 2008

Crysis

There's no crisis here as Inon Zur once again proves that he's a prince among video-game composers
Crysis
Original game soundtrack composed by Inon Zur
Something Else
1:05:14
MSRP: $15.98
By A.L. Sirois
Beginning as it does with a snatch of dialogue and ominous music, the first track on the Crysis soundtrack CD, "By a Thread," drops the listener right into the action. The music is ominous and disturbing, combining the low end of the piano with a lot of percussion. This CD is clearly the work of a mature talent, despite its ephemeral nature as a video-game score.
It might also be a good idea to play this nice and loud.
 
Inon Zur's previous video-game credits include Prince of Persia: The Two Thrones, Prince of Persia: Warrior Within, Men of Valor, Champions of Norrath: Realms of EverQuest, SOCOM II and Baldur's Gate II: Throne of Bhaal. We can agree that Zur knows how to do this stuff. There'll be no big marks handed out to him for originality on this one, but it's all polished and easy to deal with.

The disc features more than 60 minutes of original music written and conducted by Inon Zur and performed by the Northwest Sinfonia Orchestra. No indie pop tie-ins: this is all game music, all the time. There are 22 tracks here, generally pretty moody stuff, but with lots of action cues to keep things hopping. The cues are mostly fairly short, with only a couple cracking the four-minute mark. Fans of the game will probably like this more than those unfamiliar with it. The music is nicely performed and well scored, if rather unmemorable.

Music that stands on its own

In fact, the main standouts here are not Zur's trademark sweeping themes so much as the "alien" musical soundscapes, mixed with some electronica and sound effects (and even another few bits of game dialogue). These are effectively weird, as in "Infiltration," Cue 5, with its flutey whistles, heartbeat percussion and abrupt piano ostinatos. There's also a whiff of Brad Fidel's work on the Terminator flicks in this cue, as well as a few others down the pike, like Cue 15, "Guardians."

The "creepy" soundscape stuff alternates with some stirring martial music, such as Cue 6, "Strickland's March," which more or less sets the standard. With its subtle infiltration by electronics to indicate the nearness of the aliens, this one will have feet tapping. It might also be a good idea to play this nice and loud.

Cues 16 ("Undercurrent") and 17 ("Sometimes You Win") continue the pulse-thumping martial music that debuts on the disc with Cue 3, "Terminal." Drums and percussion kick this piece along, but brass and wistful strings add a slightly sad counterpoint to the forward motion. "The Nexus," Cue 4, starts off in a military mode but quickly goes spacy as we enter alien territory. Interesting percussion and sound FX usher us in more deeply, in the aforementioned Cue 5, "Infiltration," one of the most effective mood pieces here.

Following this link will take you to an interesting interview with composer Zur. It's a nice bonus for those wishing to check him out, all the more so because the CD packaging is pretty meh-worthy, offering almost nothing aside from bare-bones credits and a couple of screen caps. —Al